Vision opens .esc, .v3s, or .wkm files that were created or saved in Vision, or exported from another program, such as Vectorworks.
The three most recently opened files are listed in the File menu. To open one of those files, select one from the File menu.
If a file was sent from the Vectorworks program using the Send to Vision command, Vision launches automatically and opens the file.
To create a new file:
Select File > New.
A new, blank file opens.
To open an existing file:
Select File > Open.
Select the file to open, and click Open.
Vision supports merging of scene files. This updates files without destroying edits made to the currently open file. For example, you may have changed fixture parameters in Vision, but you need to update the set with new models from Vectorworks. You can merge an .esc file that was exported from Vectorworks, updating the set without losing the fixture modifications from Vision.
To merge a file:
Select File > Merge.
Select the file to merge, and click Open.
Each Vision file should be saved within a unique folder. The textures associated with a Vision file must have unique names; the textures are named according to the containing folder. Do not save two Vision files in the same folder, as this causes them to share a textures folder, with unpredictable results.
To save a file:
Select File > Save.
To save the file with a different name or to a different location:
Select File > Save As.
Specify the file name and location, and click Save. The file format is .v3s.
If a file was sent from the Vectorworks program using the Send to Vision command, it is important to save the file from Vision immediately. If you close Vision without saving the file, it is lost.
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