Adding Light Sources

The Light tool places light sources in the drawing. Select the type of light and specify the light preferences from the Tool bar.

Light_modes.png 

Mode
Description

Directional Light

 directional.png

Projects light with parallel rays, like the sun

Point Light

point.png 

Radiates light in all directions, like a bare light bulb

Spot Light

spot.png 

Projects light in a specific direction, aimed at a specific object, like a flashlight or conventional spotlight

Custom Light

Light_cust.png 

To insert a custom light, see Inserting a Custom Light 

Default Direction

For directional lights, click to specify the light position

Set Direction

For directional lights, click to set the light direction, and then click to specify the light position

Preferences

Sets the preferred light parameters

 

Adding a visible light source to a drawing hides the default lighting scheme that is automatically present for basic rendering purposes. The design layer containing the light source must contain 3D geometry upon which to project the light, and the 3D objects must not have a perfectly black fill (which absorbs all light).

Other methods of adding light include the linear light and the area light; see Inserting an Area or Linear Light , and in the Vectorworks Design Series, the Heliodon tool (see Solar Studies).

light_tool.png 

To add a light source:

  1. Click the Light tool from the Visualization tool set.

  2. From the Tool bar, select the type of light source to insert (directional light, point light, or spot light). If inserting a directional light, select the light placement method (Default Direction or Set Direction).

  3. Click the Preferences Tool bar button to specify the light source preferences for this session. Depending on the light source selected, different parameters are available.

  4. The Light Preferences dialog box opens. Set the parameters.

  5. Click Directional Light Specs, Spot Light Specs, or Point Light Specs, for the selected light source type, to specify additional parameters. Custom light parameters are described in Inserting a Custom Light.

  6. Click OK to return to the Light Preferences dialog box. Click OK to return to the drawing.

  7. Click to place a light object with the parameters specified in the Light Preferences dialog box.

If placing a directional light, click to specify the light position in Default Direction mode. In Set Direction mode, click once to specify the light target or direction, and then click a second time to specify the light position.

Rendering00036.png 

If placing a spot light, click to place the light, and then drag to specify the light direction and target. The spot light can be aimed at any object. Click again to set the spot light. The target Z height can be adjusted precisely with the Look To Height parameter of the Object Info palette.

The spot light target handle and projection line only display when the spot light is selected. Use the Selection tool to move the light. The target handle aims the spot light and can be adjusted with the Selection tool once the spot light has been created. Use the Reshape tool to move the target handle constrained about an axis selected in the Tool bar.

Rendering00039.png 

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Adding Light Sources

Inserting a Custom Light

Inserting an Area or Linear Light

Light Source Properties

Managing Lights and Cameras with the Visualization Palette

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