Creating a Texture from a Hatch

Textures can be created from existing hatches to create an associated texture and, optionally, a surface hatch resource for use in rendering. The resulting image-based texture is created automatically from the hatch. The texture’s size is based on the calculated repeat interval of the hatch.

To create a texture from a hatch:

  1. Right-click (Windows) or Ctrl-click (Mac) on the hatch in the Resource Manager and select Create Texture from Hatch from the context menu.

  2. Name the texture and click OK. The hatch is automatically associated with the texture.

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Hidden Line Rendering with Surface Hatches

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