Applying Tiles

Apply tiles to specific objects using either the Attributes palette or the Resource Browser. Some objects have the ability to apply tile settings while setting the object attributes.

Attributes can also be applied by class settings (see Setting Class Attributes) or transferred with the Eyedropper tool.

Applying a Tile from the Attributes Palette

To apply a tile from the Attributes palette and specify the tile settings:

1. Select the object(s), and then select Tile from the Attributes palette fill list.

If no tiles are defined, and default content is not enabled in Vectorworks preferences, you are prompted to add a default tile definition.

2. To change to a different tile, click on the tile list and select a different tile from the list of default content or the current file’s content (see Resource Libraries).

Att_tile.png 

3. To specify the settings for the current tile fill, click the Fill Tile Settings button next to the Fill Tile list.

The Tile Settings dialog box opens.

4. If desired, click Preview to view the results of the fill settings.

5. Click OK to apply the fill settings.

Applying a Tile from the Resource Browser

To apply a tile from the Resource Browser:

1. Select the object(s).

2. From the Resource Browser, select the resource to be applied. Right-click (Windows) or Ctrl-click (Mac) and select Apply from the context menu. (Alternatively, double-click the resource to apply it to the selection or drag the resource onto an object.)

The fill settings can be edited from the Attributes palette.

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Transferring Attributes

Defining Tiles

Editing Tile Definitions

Mapping Hatch and Tile Fills

 

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