Assigning Patch Information

Properly configured address assignment is required for fixtures to respond to a DMX lighting console. A fixture’s universe and channel number can be assigned from either the Properties palette or from the Patch Tool dialog box. The Patch Tool conveniently displays all fixtures and their address information, sorted and filtered as desired. In addition, the channel availability diagram illustrates channel usage and errors for each universe.

The number of universes displayed depends upon the dongle license.

Setting the Fixture Address

To quickly change the address of a single fixture:

  1. From the Fixtures list, double-click on the Universe or Channel number.

  2. Edit the value directly.

To set the universe number for a selection of fixtures:

  1. Select one or more fixtures from the Fixtures list.

  2. Right-click (Windows) or Ctrl-click (Mac) on the fixture and select Set Universe from the context menu.

  3. The Set Universe dialog box opens.

  4. Specify a universe number for the fixture or fixtures and click OK.

Patching Fixtures Sequentially

A selection of fixtures can be assigned sequentially to channel numbers within a specified universe.

To patch fixtures sequentially:

  1. Select the fixtures to be patched from the Fixtures list.

  2. Right-click (Windows) or Ctrl-click (Mac) on the fixture and select Patch Sequentially from the context menu.

  3. The Vision dialog box opens.

  4. Specify a universe number for the fixtures, and then set the first channel number to be assigned to the fixtures.

  5. Click OK.

The selected fixtures are patched sequentially into the designated universe.

Resolving Fixture Conflicts

When there is a conflict for the fixtures due to overlapping or duplicated addresses, they display with a red highlight color, in both the Fixtures list and in the Channel Availability diagram. Conflicts can be resolved automatically.

To resolve fixture conflicts:

  1. Select the fixtures with a conflict from the Fixtures list.

  2. Right-click (Windows) or Ctrl-click (Mac) on the selected fixtures and select Resolve Conflicts from the context menu.

If space is available in the universe, an appropriate DMX address is assigned to the fixtures, resolving the conflicts.

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The Patch Tool

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