Importing Images for Transparency Shaders

Transparency shaders can be created from images or image masks.

Image Transparency

The process of selecting an image transparency shader is illustrated by the following flow chart.

Ch_color_image00006.png 

To import an image transparency shader:

  1. Select and import the image as described in Selecting the Image for Import.

  2. The Edit Image Transparency dialog box opens. Specify the image-based shader properties.

  3. Click OK to import the image and preview the texture. See Transparency Shaders  for more details about transparency parameters.

Mask Transparency

The process of selecting a mask transparency shader is illustrated by the following flow chart.

Ch_trans_mask.png 

To create a mask transparency image-based shader:

  1. Select and import the image as described in Selecting the Image for Import.

  2. The Edit Image Mask dialog box opens.

  3. To use the image as a mask, click Transparent Color Mask; the Create Transparent Color Mask dialog box opens. Select the mask properties.

  4. The source image must be more than eight-bit color to create a transparent color mask. Images with a monochrome background are easiest to use when creating a mask transparency.

    Create_trans.png 

  5. Click OK. The mask is previewed in the Edit Image Mask dialog box.

  6. Click OK. The imported mask transparency is previewed in the Edit Texture dialog box.

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Creating Image-based Shaders

Renderworks Shader Types

Editing Textures and Shaders

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