Importing Cinema 4D Textures

Cinema 4D textures can be imported for use as a resource in Vectorworks files, even if you do not own a copy of Cinema 4D. The imported textures can be edited from the Edit Texture dialog box (see Editing Textures and Shaders from the Resource Manager).

To import Cinema 4D textures:

  1. Select File > Import > Import Cinema 4D Textures.

  2. The Choose Cinema 4D dialog box opens.

  3. Select the file with the textures to import and click Open.

The Vectorworks software creates a texture resource folder with the same name as the source Cinema 4D file. The textures are placed in the folder, which is accessible from the Resource Manager.

 

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