While editing a shared project, update the project file when you are ready to let other users have access to your changes. How often you commit depends on the size of the project, the number of users, and the network speed.
To commit changes from a working file to the project file:
Select File > Save and Commit.
The Commit dialog box opens.
The Comment you entered when you checked out these layers or objects displays; edit it if needed.
If desired, select the option to Automatically release checked out layers and objects following the commit.
If you have Project permission or above, click More, and then specify whether to commit changes you made to document preferences and view settings. For details about what can be committed for each permission level, see Permission Levels for Document Preferences and Settings, and Permission Levels for View-related Settings.
Click OK.
If there is a conflict between an entity (resource, class, or layer attribute) in the working file and an entity in the project file, you are prompted to resolve the issue before the commit can continue.
● If the working file has an entity with the same name as an entity in the project file (for example, if there are hatch and tile resources both called “brick”), either rename your entity or discard it.
● If an entity in the project file has been updated since the working file was created, select whether to replace the other entity, rename your entity, or discard your entity.
● If the working file has a story with the same elevation as a story in the project file, either replace the other story or discard your story. (Vectorworks Architect required)
The project file is updated with your layer and object changes and any other settings you specified. The working file is refreshed from the project file as well.