Subdivision Modeling

Subdivision modeling allows for the easy, intuitive creation of free-form shapes, whether designing an object or exploring a concept. After creating a subdivision object or converting an existing object to a subdivision object, sculpt the model using the Edit Subdivision tool.

Shapes300058.png 

SubD_Roof.png 

Creating Subdivision Objects

To create a subdivision object:

  1. Select Model > Create Subdivision Primitive.

  2. The Create Subdivision Primitive dialog box opens.

    Alternatively, double-click the Edit Subdivision tool to open the Create Subdivision Primitive dialog box.

  3. Set the parameters and click OK. If Center at Next Click is selected, click in the drawing to place the object.

The subdivision object is ready to be edited, using the Edit Subdivision tool.

Most tools and commands that can be used to edit solid objects can be used to modify subdivision objects. However, the following tools do not edit subdivision objects:

    Chamfer Edge tool

    Push/Pull tool

    Deform tool

    Shell Solid tool

    Extract tool

    Taper Face tool

    Fillet Edge tool

 

~~~~~~~~~~~~~~~~~~~~~~~~~

Converting Existing Objects to Subdivision Objects

Modeling Subdivision Objects

 

Was this page helpful?