Textures can be created from existing hatches to create an associated texture and, optionally, a surface hatch resource for use in rendering. The resulting image-based texture is created automatically from the hatch. The texture’s size is based on the calculated repeat interval of the hatch.
To create a texture from a hatch:
Right-click on the hatch in the Resource Manager and select Create Texture from Hatch from the context menu.
Name the texture. The hatch is automatically associated with the texture.
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