Applying object attributes

Concept: Attributes

Attributes are characteristics that can be applied to 2D planar and screen objects in a drawing, including fill style, pen style, opacity, drop shadow, line thickness, and line end markers. Fill styles include solid colors, patterns (including foreground and background colors), hatches, tiles, gradients, and images. Pen styles include solid colors, patterns (including foreground and background colors), and line types.

There are various ways to apply attributes to objects:

       Use the Attributes palette to apply attributes to a selected object.

       Use the Attributes palette to set default attributes that will be applied as objects are created.

       Use the Eyedropper tool to transfer attributes from one object to another.

       Use the Resource Manager to apply an attribute resource to a selected object.

       Set up a class to use certain attributes when objects are created in that class or when the class is assigned to an existing object.

The attributes available on the Attributes palette can be customized. Fill and line patterns, line thickness, and line end marker style attributes can all be adjusted; to reuse the custom attributes in other files, save them to a template file. Attributes that are resources (hatches, tiles, gradients, images, and line types) are even more flexible; they can easily be created, edited, reused in other files, shared with coworkers, and even mapped to suit a specific object.

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The Attributes palette

Transferring attributes

Fill attributes

Pen attributes

Opacity attributes

Drop shadow attributes

Line thickness attributes

Marker attributes

Using hatch fills

Using tile fills

Using gradient fills

Using image fills

Mapping fills with the Attribute Mapping tool

Using line types

Applying colors

 

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