Textures can be created from existing hatches to create an associated texture and, optionally, a surface hatch resource for use in rendering. The resulting image-based texture is created automatically from the hatch. The texture’s size is based on the calculated repeat interval of the hatch.
To create a texture from a hatch:
1. Right-click on the hatch in the Resource Manager and select Create Texture from Hatch from the context menu.
2.Name the texture. The hatch is automatically associated with the texture.
~~~~~~~~~~~~~~~~~~~~~~~~~