NURBS surface properties
The properties of a NURBS surface are displayed in the Object Info palette, where they can also be edited. NURBS surfaces can also be reshaped with the Reshape tool; see Reshaping objects for more information.
Click to show/hide the parameters.Click to show/hide the parameters.
Parameter |
Description |
Move |
Select Entire Object to edit all the vertices of the surface, Vertex Only to edit only the selected vertex, U Vertices to edit all of the vertices in a row in the U direction, and V Vertices to edit all of the vertices in a row in the V direction |
Edit U/V |
Scrolls through the vertices of the selected NURBS surface in either the U parametric direction or V parametric direction |
X, Y, Z / X’, Y’, Z’ |
Depending on the selection in the Move list, displays the position of the current surface or vertex; edit the values to change the surface/vertex position |
U Degree/V Degree |
A NURBS surface is defined mathematically by two parameters, U and V, which increase or decrease along certain directions called the U and V parametric directions. The two directions are perpendicular to each other. Increasing the U or V Degree value adds vertices in that parametric direction; the vertices can then be manipulated. |
Weight |
NURBS curves and surfaces are represented mathematically by weighted control points. The weight value can be anywhere between .01 and 100. A weight above 1 pulls the curve or surface toward the control point; a weight below 1 has the reverse effect. |
Reverse Normal |
Flips the surface normal direction |
Untrim |
Creates a NURBS surface, if the surface has been trimmed |
NURBS Surface parameters (display only) |
Displays the NURBS surface parameters |
Show Vertices |
Displays the surface’s vertices |
Show Normal |
Displays the surface normal as a red arrow for the selected NURBS surface |
Merge with Structural Objects in Sections (Design Suite required) |
Designates the selected object as structural, allowing its appearance to merge with other structural objects in the cut plane of section viewports. Merged objects display as a single unit with one continuous fill. See Advanced section viewport properties for more information. |