Shaded options
Command |
Path |
Shaded Options |
View > Rendering |
Use the Shaded render mode to create good-quality rendering previews that are fast and interactive.
Shaded mode renders up to eight lights in a drawing; additional ambient light, directional, point, or spot lights have no effect. Custom, area, and linear lights can be added.
Use the shaded options to control the level of detail in rendered images, which in turn affects the render speed (less detail renders faster). Changes to the shaded options prompt immediate re-rendering when in shaded render mode.
These settings apply only to the current drawing; they remain in effect in the current drawing until the settings are changed. The current shaded settings are saved when you create a template (see Concepto: plantillas).
The shaded render mode has features that help you to preview and adjust a scene before it is rendered with Renderworks render modes.
Turn on the Draw Edges feature to outline objects more clearly in the rendered drawing; these edges are similar to those in the Hidden Line render mode.
Turn on the interactive Use Shadows feature to see how the shadows fall with different types of lighting and adjust the lights. When the system hardware and video card are sufficiently powerful, enhanced, highly accurate shadows are used for the Shaded rendering. This option can be turned off if quality or instability problems are encountered; see Vectorworks preferences: 3D pane.
Shaded rendering can display the following types of Renderworks backgrounds: One Color, Two Color, Image, Panoramic Image, and Physical Sky. It cannot display Cloud. (See Creación de fondos de Renderworks for details.)
Shaded render mode is used during viewing operations such as flyovers and walkthroughs when a Renderworks mode is in effect. Shaded also previews a rendered scene before a Renderworks render has completed.
For smoother rendering of mesh objects, enable mesh smoothing for the entire document in the document preferences (see Document preferences: Display tab) or for selected meshes on the render pane of the Object Info palette (see Managing object textures from the Object Info palette).
To set the shaded options:
Select the command.
The Shaded Options dialog box opens; set the parameters.
Click to show/hide the parameters.Click to show/hide the parameters.
Parameter |
Description |
Detail |
Specifies the level of detail for renderings; a low setting renders faster |
Use Textures |
Renders object textures; this provides better detail and is usually enabled, but it takes longer to render. Some shaders are intended to be used with the Renderworks render modes. In Shaded mode, you will see an approximation of the shader appearance, which may be different from the appearance in Renderworks render modes. |
Use Colors |
When selected, renders colors, and textures with colors; deselect to render colors as white |
Use Anti-Aliasing |
Filters the rendering and reduces pixelated edges; this option is only available if the graphics card supports the feature |
Draw Edges |
Renders objects with lines drawn around the edges, similar to the lines in the Hidden Line Render mode. Edges are drawn where objects meet; break up an object into multiple objects if more edges are needed. |
Thickness (pixels) |
Enter a value between 1–16 pixels for the edge thickness |
Crease Angle |
If Draw Edges is selected, surfaces that diverge by more than this angle will show crease edges. Set the value to zero to disable crease edges. By default the crease angle is set to 70 degrees. |
Use Shadows |
Objects in the drawing cast shadows on other objects (but not on the active layer plane) |
Quality |
If Use Shadows is selected, select the level of quality for the shadow edges (a low setting uses less memory and renders faster) |
On Ground Only |
If Use Shadows is selected, select this option for drawing objects to cast shadows on a plane at the lowest point in the drawing—which is usually the active layer plane—but not on other objects |