Creating floors
Command |
Workspace: Path |
Floor |
Architect: AEC Landmark: Landmark > Architectural Spotlight: Spotlight > Architectural |
The Floor command can be used to create not only floors, but also decks, patios, stages, platforms, and lofts. The command converts any 2D drawing object into a hybrid (2D/3D) object of any shape and thickness. The source object must be flat and must also be parallel to the active layer plane.
To create a floor:
Select the 2D object to turn into a floor.
Select the command.
The Create Floor dialog box opens.
Click to show/hide the parameters.Click to show/hide the parameters.
Parameter |
Description |
Bottom Z |
Specifies the distance above the active layer plane that the floor will begin (the Bottom Z height). In most cases, use the default of 0, which starts the floor on the active layer plane. |
Thickness |
Sets the floor thickness |