Importing USD files
Command |
Path |
Import USD (3D only) |
File > Import |
Universal Scene Description (USD)® is a 3D format commonly used for 3D model exchange and collaboration. The Import USD command allows users to import USD geometry, textures, and metadata into the current design layer.
To import a USD file:
Select the command and then the file (.usd, .usda, .usdc, or .usdz) to import.
The Import USD Options dialog box opens.
Click to show/hide parameters.Click to show/hide parameters.
Parameter |
Description |
Create textures |
Creates Renderworks texture resources from imported USD materials, including plain color fill textures when Create textures for colors is selected; when deselected, a color fill attribute is used |
Import as symbol |
Imports the file contents as a symbol definition in the Resource Manager; see Resource Manager and Concept: Vectorworks symbols |
Re-scale units per meter |
The units per meter is determined automatically if the value exists in the imported file. This option overrides the imported file value; enter the Units per meter. |
Offset imported model |
Offsets the imported model from the X/Y/Z coordinate values; enter the offset distances |
Redefine up axis |
The up axis is determined automatically if the up axis property exists in the imported file. This option redefines the model's up axis; select whether the up axis is Y or Z. |