Creating physical sky backgrounds

A physical sky creates the realistic appearance of a sky background with various levels of cloudiness. When used in conjunction with the heliodon (Vectorworks Design Suite product required), the sky’s appearance is appropriate for the set time of day and can change its appearance automatically during a solar animation. Several Renderworks styles incorporate the use of a physical sky background; these are preset to give the design a specific look at a certain time of day. However, you can also create your own physical sky background for use in rendering.

Because the physical sky uses environment lighting (see Creating panoramic image backgrounds), the sky provides a light source.

To create a physical sky background:

Create the background resource as described in Creating Renderworks backgrounds.

Select Physical Sky from the Background list, and then click Options.

The Edit Physical Sky Background dialog box opens.

Click to show/hide the parameters.Click to show/hide the parameters.

Parameter

Description

Preview

Displays a preview of the sky condition

Sky Condition

Select the amount of cloud cover for the sky background

Brightness (%)

Specifies the brightness of the sky background; enter a percentage or drag the slider to change the brightness. A value over 100% can be entered.

Saturation (%)

Specifies the color saturation of the sky background; enter a percentage or drag the slider to change the saturation. A value over 100% can be entered.

Applying Renderworks backgrounds

Creating Renderworks backgrounds

Creating panoramic image backgrounds

Setting lighting options

Solar studies

Renderworks styles

 

Was this page helpful?