Editing a linked Renderworks camera or video camera

Command

Path

Edit Viewport

Modify

Context menu

You can edit a linked Renderworks camera or video camera, to change the associated sheet layer viewport’s view. For easier editing, you can use the multiple view panes feature to simultaneously view the viewport and the linked camera in both a third-person and first-person (active camera) view (see Using multiple drawing views).

To edit a linked camera:

Select the viewport.

Select the command. The Edit Viewport dialog box opens (see Modifying viewports for a description of the dialog box parameters).

Click Camera to enter object editing mode (see Object editing mode).

Alternatively, right-click on a viewport and select Edit Camera from the context menu.

The design layer that was active when the viewport was created is active, and the linked camera object is selected. Edit the camera view as described in Adjusting the Renderworks camera view or Placing a video camera.

The camera can be deleted. The view and projection parameters are controlled by the viewport if the camera is deleted.

If no camera is linked to the viewport, select a camera to be linked. Alternatively, the view can be manipulated with the standard view tools (such as the Flyover tool, zoom level, and View menu commands), changing the viewport view upon exit.

When the camera has been edited or deleted, exit object editing mode to return to the viewport. The viewport’s view, projection, and perspective distance are updated.

Modifying viewports

Viewport properties

Viewport status

Updating viewports

Linking a camera view to a sheet layer viewport

 

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