Saving and exporting files
Vision's default file format is .vsn. If the Vision file contains video, the video files are saved in a separate textures folder in the same location as the .vsn file.
Vision's legacy file format is .v3s. The image and video files associated with the Vision file are saved in a separate textures folder in the same location as the .v3s file.
Whether you are saving a .vsn file or exporting a .v3s file, do the following to ensure that textures are properly saved:
Save each Vision file in a unique folder. If you save two Vision files in the same folder, this will cause them to share a textures folder, with unpredictable results.
Provide unique names for the textures associated with the Vision file (the textures are named according to the containing folder).
Saving files
Command |
Path |
Shortcut |
Save Save As |
File |
Ctrl+S (Windows) Cmd+S (Mac) |
To save a file:
To save the current file, select Save.
To save the file with a different name or to a different location, select Save As.
The title bar indicates whether the save was successful.
If you sent a file from Vectorworks using the Send to Vision command, immediately save the file in Vision. The file will be lost if you close Vision without saving it.
Exporting to legacy format
Command |
Path |
Export as Vision Legacy File |
Export |
If you need to open the scene file in an earlier version of Vision (prior to Vision 2022), export the scene as a .v3s file.
Lasers are not supported in .v3s files.
To export a file to .v3s format:
Select the command.
Specify the file name and location, and click Save.
The title bar indicates whether the export was successful.