Importing USD files

Command

Path

Import USD (3D only)

File > Import

Universal Scene Description (USD)® is a 3D format commonly used for 3D model exchange and collaboration. The Import USD command allows users to import USD geometry, textures, and metadata into the current design layer. 

If you use Vectorworks Cloud Services, the Import Reality Capture command is a quick, easy way to import files directly from your cloud storage.

To import a USD file: 

Select the command and then the file (.usd, .usda, .usdc, or .usdz) to import.

The Import USD Options dialog box opens.

Click to show/hide parameters.Click to show/hide parameters.

Parameter

Description

Layer name

Select an existing layer, or select New Design Layer to create a new layer for the imported object

Class name

Select an existing class, or select New Class to create a new class for the imported object

Create textures

Creates Renderworks texture resources from imported USD materials, including plain color fill textures when Create textures for colors is selected; when deselected, a color fill attribute is used 

Import as symbol

Imports the file contents as a symbol definition in the Resource Manager; see Resource Manager and Concept: Vectorworks symbols

Re-scale units per meter

The units per meter is determined automatically if the value exists in the imported file. This option overrides the imported file value; enter the Units per meter.

Offset imported model

Offsets the imported model from the X/Y/Z coordinate values; enter the offset distances

Redefine up axis

The up axis is determined automatically if the up axis property exists in the imported file. This option redefines the model's up axis; select whether the up axis is Y or Z.

Importing reality captures

 

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