SpotlightAccessory edit mode

A special accessory edit mode lets you modify the accessories on a single lighting device or a selection of lighting devices. In accessory edit mode, you can:

Insert and remove accessories

Customize the accessory position and orientation independently for 2D and 3D views

View and edit the accessory properties

Accessories display in this mode only if they are present on all selected lighting devices. Therefore, you should use this workflow with a multiple selection of devices only if you want to insert or edit the same accessory on each device. Inserting a new accessory or editing an existing one (by moving it, changing its parameter data, or deleting it) applies the same change to each lighting device in the selection.

In accessory edit mode, the view and visibility settings change temporarily to assist with editing. The available tools display in a special Device Accessories palette. This includes the Lighting Accessory tool, which behaves differently from the same tool in the drawing area.

In accessory edit mode, the tool has different modes and provides arrow buttons for scrolling through a selection of lighting devices. Use the arrows to locate the device you want to edit. The drawing origin and the working plane center match the insertion point of the displayed lighting device.

LightingDesign203857.png 

Workflow: Editing accessories

Difficulty level: Beginner

Follow this workflow to insert, edit, or remove accessories from a single lighting device or a selection of lighting devices. When multiple lighting devices are selected, any changes made in accessory edit mode apply to the same accessory on each lighting device.

Select one or more lighting devices to insert additional accessories or edit the existing ones. For a multiple selection of lighting devices, the accessories to edit must be present on each lighting device.

On the Object Info palette, click Edit Accessories to open accessory edit mode. The view zooms to the lighting device (or the first selected lighting device in a multiple selection), shown in default orientation. Whether other model objects display or not depends on the edit mode settings on the Vectorworks preferences: Display pane.

All default menu commands and tool palettes are disabled except for the special Device Accessories palette. Use the available tools to insert accessories and change the view as needed.

Use the Lighting Accessory tool to insert accessories in default or custom positions. If multiple lighting devices were selected, click the arrow buttons on the Lighting Accessory Tool bar to navigate to the desired device. See Inserting accessories in accessory edit mode.

Use Onscreen View Control and/or the Pan, Flyover, and Zoom tools to adjust the view.

Only the 2D component of each accessory is visible in Top/Plan view. Only the 3D component is visible in 3D views.

Adjust the accessory location and rotation for 2D and 3D views.

If you're working with different types of lighting devices, use the arrow buttons on the Lighting Accessory Tool bar to scroll through the devices. Make sure the accessory edits you make for one device look right for the same accessory on other devices.

Select one or more accessories; the parameters display on the Object Info palette. See Adjusting accessories.

Specify the X/Y Offset (2D View) coordinates and Plan Rotation angle to position the accessories in 2D views.

Specify the X/Y/Z and X/Y/Z Rotation coordinates to position the accessories in 3D views.

Edit the parameter values as needed. <Multiple values> displays when the values are not identical for all selected accessories.

Delete an accessory to remove it from both 2D and 3D views.

When the accessory edits are complete, click Exit Accessory Edit (or select the identical command from the Modify menu) to apply the changes and return to the drawing. Your previous view and visibility settings are restored.

Concept: Lighting accessories

Managing accessories

Workflow: Creating accessory symbol definitions

Inserting and removing accessories in the drawing area

Inserting accessories in accessory edit mode

Adjusting accessories

Object editing mode

 

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