Editing Textures and Shaders

All textures, whether created by you, selected from a library, or imported from the resources included with the Vectorworks program, can be edited by changing the parameters of the shaders that make up the texture. This editing can be done from the Object Info palette, with the changes to the texture reflected immediately in the selected object. Alternatively, edit the texture from the Resource Manager.

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Importing Arroway Textures

Editing Textures and Shaders of Selected Objects

Editing Textures and Shaders from the Resource Manager

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