Creating a Viewport for Camera Match

The Camera Match object is designed to be used while in a viewport’s Edit Annotation mode.

Create a sheet layer viewport as described in Creating Sheet Layer Viewports and place it on a new (or empty) sheet layer. Using viewport overrides, display the desired layers and classes. The viewport should have a solid fill from the Attributes palette.

To make the Camera Match process faster, display only minimal geometry in the viewport to represent the existing model. Once the view is set, change the visibility settings to display what is needed for the final rendering.

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Placing the Camera Match Object

Camera Match

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