Spot00028.pngCreating a Hanging Position Object

As described in Creating Hanging Positions, you can create hanging position geometry by placing one or more lighting pipe, ladder, or truss objects. You can also create your own geometry for conversion. At a minimum, a hanging position object requires at least a 2D component; it also requires a 3D component to display correctly in 3D views. If a 2D only or 3D only object is selected when you execute the command, you will be prompted to confirm that you wish to proceed with the conversion. The objects cannot overlap or have gaps, especially if they are to be used in Braceworks calculations.

When you have placed the geometry in the drawing, convert it to a hanging position object. Choose whether to create a symbol from the geometry, or to simply embed the geometry in the object. If you embed the geometry, it is easier to edit later. If you create a symbol, it is available in the Resource Manager, where you can easily insert it into the drawing again with the Hanging Position tool, or reference or export it to other files. To edit the geometry, edit the symbol. For more information about symbols, see Symbols.

While a hanging position cannot directly participate in Braceworks calculations (Braceworks required), the geometry that makes up the position (trusses or lighting pipe) can. Converting trusses and lighting pipe objects to a hanging position allows you to take advantage of Braceworks functionality, as well as the Spotlight functionality that allows lighting devices and loads to be attached/connected, numbered, and so on.

To convert hanging position geometry to a hanging position object:

  1. To convert multiple objects to a single hanging position, select Modify > Group and group the objects first.

  2. Select the geometry.

  3. Select Spotlight > Object Conversion > Convert to Hanging Position.

  4. The Enter Text dialog box opens; specify the name of the hanging position, and then click OK.

  5. An alert dialog box opens; click the desired option.

  6.     Create Symbol converts the selected object to a hanging position symbol that remains inserted in the drawing. (If multiple items were selected for conversion, each object is converted one at a time.) The symbol is automatically named using the hanging position name followed by -Sym (as in FOH-Sym), and it becomes the active symbol in the Resource Manager.

        Use Geometry converts the selected object to a hanging position object. (If multiple items were selected for conversion, each object is converted one at a time.)

  7. If you created a symbol, you can use the Hanging Position tool to insert additional hanging positions with the same symbol, if required. See Inserting Hanging Positions .

Once a hanging position is created, lighting instruments can be placed on it. See Adding Lighting Instruments.

Editing Hanging Position Geometry

If the hanging position object is not a symbol, you can edit it from the Object Info palette.

To edit hanging position geometry:

  1. Select the hanging position object, and click Edit Position Geometry from the Object Info palette. Alternatively, right-click on the object, and select Edit from the context menu.

  2. The editing window opens, containing the object to be edited. A colored border around the drawing window indicates that you are in an editing mode. Edit the object, and then click Exit Profile in the top right corner of the drawing window to update the object and return to the normal drawing mode.

To replace the hanging position geometry with an existing symbol:

Select the hanging position object, and enter the name of the symbol in the Symbol Name field from the Object Info palette.

LightPos_con.png 

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Creating Hanging Positions

Inserting Hanging Positions

Associating Load Objects with a Hanging Position

 

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