Arch00055.pngDefault story levels

Command

Path

Shortcut

Organization

Tools

        Ctrl+Shift+O (Windows)

        Cmd+Shift+O (Mac)

Stories contain levels with default names and parameters defined by standards. When a story has a level, it can be used as a potential boundary for bounded objects in its story (such as walls, slabs, and so on) or for the story above or below it. You can select the automatically defined levels when creating a story, or, for projects that require custom level types, create customized default levels before creating the stories.

Level elevation can be edited relative to the story; levels are offset vertically from the elevation of the story that contains them.

The levels designated here will be available when stories are created. In addition to being used as an elevation reference, levels can also be associated with layers that contain the drawing objects such as furniture, fixtures, walls, windows, and so on.

To create or edit default story levels:

1.      Select the command.

The Organization dialog box opens.

2.      Click the Stories tab.

3.      Click Default Story Levels.

The Default Story Levels dialog box opens, listing the currently defined default levels, their elevations (offset from the story elevation), and any associated layers.

4.      Click New to create a new default story level, or select a default level and click Edit.

The New Default Story Level or Edit Default Story Level dialog box opens.

5.      Once the default story level has been defined or modified, click OK to return to the Default Story Levels dialog box.

6.      Once the default story levels in the list have been defined or modified, click OK to return to the Organization dialog box.

Stories can now be created. They will use the default information specified to create the levels associated with the stories.

Managing level types

Command

Path

Shortcut

Organization

Tools

        Ctrl+Shift+O (Windows)

        Cmd+Shift+O (Mac)

Available story levels can be managed from the Organization dialog box.

To manage available level types:

1.      Select the command

The Organization dialog box opens.

2.      Click the Stories tab.

3.      Click Level Types.

The Level Types dialog box opens. Specify the level types that are available by default when creating stories.

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Creating and managing stories

Concept: Stories and story-aware objects

Workflow: Model setup with stories

Setting up the building structure with stories

The Organization dialog box

Standard naming

 

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