All aspects of the scene design can be transfered between Vectorworks and visualizers or lighting consoles to previz the show. Any changes made in either Vectorworks or the visualizer are shared seamlessly. The General Device Type Format (GDTF) is used to save and exchange customized fixture data, and the MVR format enables the transfer of all data and objects between the Vectorworks and visualizer programs. To prepare for previz:
● Build the scene in Vectorworks using your normal workflow.
● For each lighting device, select a GDTF fixture mode.
● Select the Export > Export MVR command, and choose whether to export lighting device parameter data, scene geometry, or both.
● An MVR file is created containing the relevant information from the Vectorworks file.
● Launch the lighting console software and visualizer, and import the MVR file.
If using separate lighting consoles and visualizers, you will need to use both to import and export the MVR file.
● All of the fixture information and geometry previously specified for export from Vectorworks is shown in the visualizer. Program the show as desired.
● Modify the lighting devices, including the fixtures’ DMX addresses, unit numbers, and locations.
● Modify the scene geometry by inserting and moving objects.
● Once the adjustments are made, export the MVR file.
● From Vectorworks, select the Import > Import MVR command, and choose whether to import the lighting device parameter data, scene geometry, or both.
● The scene is updated with the changes made in the visualizer, while preserving the original Vectorworks geometry.
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