Spot00039.pngInserting a Gobo Projector

A gobo projector is a lighting instrument with a light source and gobo texture specified.

  1. Insert a lighting instrument as described in Inserting Instruments.

  2. From the Object Info palette of the selected instrument, click Edit.

  3. The Lighting Device dialog box opens; see Changing Device Properties. Alternatively, the parameters can be entered directly in the Object Info palette.

  4. On the Instrument Properties tab, specify a focus point for the instrument.

  5. On the Light Information tab, for Gobo 1, enter the name of the gobo projection texture (if it has been imported into the file as a resource), or click Get Resource to select a gobo texture from a library. Specify the Gobo 1 Rotation angle, if any.

  6. If there is a second gobo texture, specify its parameters in Gobo 2.

  7. Click OK.

  8. Turn on the embedded light source for the lighting instrument.

Either right-click the light, and select Edit Light from the context menu to open the Properties dialog box (and click On), or turn on the light from the Visualization palette.

To preview the effect of a color projection on the stage, indicate the Color name in the Object Info palette of a selected instrument, without specifying a gobo texture. Render the gobo projection to project the light on the focus point with the specified color. The colors can be selected from the color libraries installed with the Vectorworks Spotlight product. The color code must be entered in a “Manufacturer color value” format (for example, R101). If the color value cannot be found, the color defaults to white.

~~~~~~~~~~~~~~~~~~~~~~~~~

Changing Device Properties

Lighting Device Properties

Creating Gobo Textures

Editing Gobo Texture Transparency Settings

Showing Gobo Projections

 

Was this page helpful?