DMX control of the Absolute camera

Command

Path

Shortcut

DMX Controls

DMX

       Ctrl+Shift+C (Windows)

       Cmd+Shift+C (Mac)

The Absolute camera uses DMX to set the camera position. This camera navigates the Vision scene within a fixed range of movement: -1000 m to 1000 m on any given axis. Unlike the Relative camera, the Absolute camera moves by pan and tilt (or yaw and pitch motion) instead of orbiting. You can control the field of view, and saved views are not required.

Because the Disguise camera uses the same functionality as the Absolute camera, they cannot be active at the same time.

To enable external control of the Vision view with an Absolute camera:

1.      Select the command.

The DMX Controls dialog box opens.

2.To activate the camera view, select the check box for Camera (Absolute) and specify the Universe and Channel number.

Channel

Coarse/Fine/Ultra

Purpose

%: Function

1

Coarse

Position X

0–100: -1000m–1000m

2

Fine

3

Ultra

4

Coarse

Position Z

0–100: -1000m–1000m

5

Fine

6

Ultra

7

Coarse

Position Y

0–100: -1000m–1000m

8

Fine

9

Ultra

10

Coarse

Pan

0–100: -720°–720°

11

Fine

12

Ultra

13

Coarse

Tilt

0–100: -720°–720°

14

Fine

15

Ultra

16

Coarse

Vertical Field of View (FOV)

0–100: 22.5°–225°

17

Fine

18

Ultra

When Vision is synced with a lighting console, or other integrated program, the view changes to match the Absolute camera position.

~~~~~~~~~~~~~~~~~~~~~~~~~

Using DMX controls

Patching

Assigning patch information

Viewing received DMX

 

Was this page helpful?