Patching

Command

Path

Shortcut

Patch

Window

Ctrl+Shift+P (Windows)

Cmd+Shift+P (Mac)

Use the Patch dialog box to view and edit the DMX address of the following scene items:

Lighting devices

RGB mesh objects

Layers with DMX transforms

DMX-controlled cameras

DMX-controlled ambient intensities

DMX-controlled haze vertical/horizontal speeds

The Patch list can be sorted and filtered to show the desired data. Edit the address of a single item directly from the Patch list. Use context menu commands to edit the patching of multiple items: set the universe, patch items sequentially, and resolve conflicts (see Assigning patch information). In addition to DMX patching, you can export, import, and print patching data. 

Patch_dialog.png 

To open the Patch dialog box:

Select the command.

Parameter

Description

Filter

Filters the scene items by a specified universe, lighting device manufacturer, item type, or displayed name. Select Show All to display all of the patchable scene items in the Patch list.

The Filter field is also a search box. Type some or all of the text for the desired filter and press Enter; the search is not case sensitive.

Export

Exports the patch information for all scene items in comma-separated value (csv) format to a Vision .v3p patch file; specify the file name and location

Import

Imports patch information from a Vision .v3p patch file

Print

Saves the patch information as a PDF file

Close

Closes the Patch dialog box

Patch list

Lists the scene items and their patch information (according to the selected Filter), including universe and channel assignment; click on a column heading to sort the list in ascending or descending order

Channel Availability

Displays channel usage per universe. Green areas represent channels in use; red are in conflict.

The number of universes shown depends on the Vision dongle and license.

Assigning patch information

Viewing received DMX

Using DMX controls

 

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