Resetting video inputs

You can reset one or more video inputs, to change the inputs assigned to textures.

Resetting a single video input

Command

Path

Reset Video Input

Viewport context menu

To reset a video input:

Select an object with the texture input to change, and select the command. All objects with the selected texture display a checkerboard pattern for identification.

The Select Video Input dialog box opens.

Select a video input for the specified texture, as described in Assigning video inputs.

All objects with the selected texture display the new input.

Resetting multiple video inputs

Command

Path

Reset Video Inputs

Render

To reset one or more video inputs:

Select the command.

An alert indicates the status of video inputs in the file. If all inputs are available, click OK. If some inputs are faulty, address the issues as described in Managing assigned video inputs.

The Select Video Input Texture dialog box opens, listing the textures in use.

Select a texture to change; Preview displays the assigned video input. All scene objects with the selected texture display a checkerboard pattern for identification.

Click Reset.

The Select Video Input dialog box opens.

Select a video input for the specified texture, as described in Assigning video inputs.

All objects with the selected texture display the new input.

You are prompted to reset more video inputs. Click Yes to continue changing inputs, or click No to stop.

The Scene Graph palette

Assigning textures

Modifying video inputs

Managing assigned video inputs

 

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