Editing Marionette objects

Marionette objects (also known as object nodes) can be edited by changing either the control geometry or the script. 

To edit a Marionette object:

Select the Marionette object to edit.

Select Modify > Edit Marionette Object.

The Edit Marionette Object dialog box opens.

Select whether to edit the control geometry or the script, and optionally specify the future behavior when double-clicking on a Marionette object.

Alternatively, right-click on the object and select Edit Control Geometry or Edit Script from the context menu.

Edit the object as described in Adding control geometry or Editing a network.

Marionette object properties

The  object's custom parameters, which are set by instance, can be edited directly from the Object Info palette; the parameters that are set by style display for information purposes but cannot be edited. The Marionette object's style and script can also be accessed. 

Click to show/hide the parameters.Click to show/hide the parameters.

Parameter

Description

Style

Replace, remove, or edit the current style, or create a new Marionette object style for this object; see Changing plug-in object styles from the Object Info palette or Standard plug-in object styles without catalog options.

Editing a style changes all instances in the file that use the style.

Hide style parameters

Hides the parameters that are set by style and by catalog; these cannot be edited from the Object Info palette

Wrapper

Displays the name of the object's wrapper node

Update

For objects that depend on other values in the file, such as worksheets or list data, updates an object with changed underlying data

Edit Script

For unstyled objects, opens the Marionette script to edit; styled Marionette objects can be edited only from the Plug-in Object Style dialog box

 

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