Editing Marionette objects

Marionette objects (also known as object nodes) can be edited by changing either the control geometry or the script. 

To edit a Marionette object:

To edit the control geometry, do one of the following:

Right-click the object and select Edit Control Geometry

Double-click the object; from the Edit Marionette Object dialog box, select the option to edit control geometry

To edit the script, do one of the following:

Select the object and click Edit Script from the Object Info palette

Right-click the object and select Edit Script

Double-click the object; from the Edit Marionette Object dialog box, select the option to edit the script

Edit the object as described in Adding control geometry or Editing a network.

Marionette object properties

The object's custom parameters, which are set by instance, can be edited directly from the Object Info palette; the parameters that are set by style display for information purposes but cannot be edited. 

Click to show/hide the parameters.Click to show/hide the parameters.

Parameter

Description

Style

Replace, remove, or edit the current style, or create a new Marionette object style for this object; see Changing plug-in object styles from the Object Info palette or Standard plug-in object styles without catalog options.

Editing a style changes all instances in the file that use the style.

Hide style parameters

Hides the parameters that are set by style and by catalog; these cannot be edited from the Object Info palette

Wrapper

Displays the name of the object's wrapper node

Update

For objects that depend on other values in the file, such as worksheets or list data, updates an object with changed underlying data

Edit Script

For unstyled objects, opens the Marionette script to edit; styled Marionette objects can be edited only from the Plug-in Object Style dialog box

Double-click editing shortcut

 

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