SpotlightExporting MVR files

Command

Path

Export MVR

File > Export

The Export MVR command allows lighting and scene designs created in Vectorworks to be exported to a lighting console or visualizer to program a show. The scene elements can be edited directly from a visualizer. These edits, including new objects, object movements, and modified fixture data, can then be merged with the Vectorworks drawing to update the scene. See Importing MVR for more information.

2D objects are not supported by MVR.

You can also export a file to .mvr and open it directly in the stand-alone previsualization program, Vision; see Exporting to Vision.

To export a .mvr file:

Select the command.

The Export MVR File dialog box opens.

Select the desired export options.

Click to show/hide the parameters.Click to show/hide the parameters.

Parameter

Description

Settings

Select which objects to export to the .mvr file.

All objects in drawing exports all objects.

Selected objects exports only the currently selected objects.

Visible objects exports only the currently visible objects.

Update GDTF files

Updates existing GDTF files with the latest information from the GDTF share website, and/or downloads the appropriate GDTF file and assigns it to lighting devices that don't have one, prior to the export

Sync GDTF files to

Select how to update the files:

Manufacturer uploaded data if available: Syncs only to GDTF data provided from manufacturers, ignoring user-uploaded files.

The most recent data available (manufacturer or user uploaded): Syncs to the latest GDTF data, regardless of who provided it.

Update only lighting devices without GDTF data

When selected, processes only lighting devices that have no GDTF data currently assigned. GDTF files are downloaded and assigned to the lighting devices.

When deselected, lighting devices (determined by the Settings selection) are checked, synced, and provided with GDTF data if necessary.

Object Types

Select the layer with objects to be exported, or select All Design Layers.

Select which type(s) of objects to export to the .mvr file. The available objects depend on the contents of the drawing, the chosen design layer(s), and the selected export options.

A check mark to the left of each Object Type indicates that it will be exported; click in the Export column to remove a check mark. Count indicates how many objects of each type are present in the drawing.

Fixture Types

Lists the fixtures that will be exported to the .mvr file and displays an item count for each fixture type. The fixtures to export must have a specified fixture mode; see Selecting a fixture mode for details.

Use legacy 3ds format

Exports to MVR using the older 3ds file format, rather than glTF/glb. This can be useful if you have older workflows to support, but normally, this option is not recommended.

Export truss as GDTF

Exports truss as a GDTF object; if unchecked, truss are exported as simple geometry

Mesh Quality

Select the quality for the exported meshes; the quality of the default Auto option is determined by the complexity of the object

Specify the export file name and destination; the progress of the initial export displays. 

Visualizer data mapping

When exporting a Vectorworks file to a lighting console or visualizer, the lighting device data is mapped to different fields, depending on the destination program. The mapping applies when exporting with the Export MVR command, and when exporting to Vision with the Send to Vision or Export ESC commands.

Vectorworks

MVR

Vision

MA3

Instrument Type

Name

Not defined

Name

Channel

FixtureID

Name

FID

Unit Number

Unit Number

Unit Number

Unit Number

Universe/Address

Address

Universe/Channel

Patch

Other consoles or visualizer programs may map the MVR fields differently during import.

Attaching GDTF data

Editing from the Object Info palette

Editing lighting devices

 

Was this page helpful?