Spot00003.pngDrawing Light Beam Representations

Once the focus point of instruments has been specified, light beam representations can be drawn. Wireframe light beam representations can be controlled by class; see Lighting Device Setup.

To turn on the light beam for one or more instruments:

1. Select the instrument(s).

Use the Select Focused Lighting Devices context menu to quickly select all lighting devices assigned to a focus point (see Changing Instrument Properties).

An instrument must have a focus point in order to draw a light beam representation (see Assigning a Focus Point to a Lighting Instrument ). Elliptical light sources require secondary beam and field angles. The Focus Instruments command inserts a default falloff distance for elliptical light sources.

2. Select Draw Beam from the instrument Object Info palette (see Lighting Instrument Properties).

LightingDesign200004.png 

An accurate wireframe representation of the light beam’s spread and location on the stage is drawn, oriented to the focus point. The light beam of instruments used for general wash lighting can also be drawn; however, a focus point is still required in order to draw the light beam representation.

3. Select Draw Beam as 3D Solid from the instrument Object Info palette to see the light beam as a solid cone of light. The Color specified in the Object Info palette or Lighting Device dialog box determines the solid color (see Lighting Instrument Color). The class of the light beam can also determine its appearance and optionally, texture (Renderworks required).

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Creating a Focus Point Object

Assigning a Focus Point to a Lighting Instrument

 

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