Using Tile Fills

Tile fills are resources. You can apply existing resources from the Attributes palette, and then map the resource to suit a specific object, if needed. Use the Resource Manager to create and apply resources; see Resource Manager.

There are two ways to customize the fill to suit the object to which it is applied; use either the Fill Tile Settings button in the Attributes palette, or use the Attribute Mapping tool to move, rotate, or scale the tile.

Tile fills can be applied to any type of 2D planar or screen object that accepts a fill, including walls (wall tiles only display in Top/Plan view), text boxes, worksheet backgrounds, and plug-in objects that include a 2D object.

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Defining Tiles

Applying Tiles

Editing Tile Definitions

Mapping Hatch and Tile Fills

Fill Attributes

Transferring Attributes

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