DesignSeries00004.pngInserting a node with the Marionette tool

Mode

Tool

Tool set

Insert

Marionette_Insert_mode.png 

Marionette

marionette_tool.png 

Basic

The Marionette tool places nodes, and also enables a special Debug mode for troubleshooting.

 

marionette_modes.png 

Mode

Description

Current Node list

Opens the Resource Selector to select a node for placement; double-click a node resource to activate it

Insert

Enables the selection and placement of nodes from the Current Node list

Debug

Allows for troubleshooting and debugging networks, including the networks inside of wrapper and object nodes; see Debugging a Marionette script for more information

Preferences

Opens the Marionette Preferences dialog box.

       Cache last run in debug mode caches data from the latest run of the network. Select this option to display the values that flowed through each wire without re-running the script. See Debugging a Marionette script.

       Leave current node selected after run leaves the current node (the node used to run the script) selected after the script executes. Deselect this option to select the objects created by the script instead. See Running a Marionette script.

       Content provides links to helpful resources.

Marionette nodes are page-based objects, displaying on the screen plane and scaling to the page dimensions. They should be worked with in Top/Plan view.

Nodes are color coded and categorized by function. A node reference is available online at developer.vectorworks.net/index.php/Marionette.

The nodes’ input and output ports have prefixes denoting the type of data that can pass through them.

Prefix

Data type

b

Boolean

h

Handle

i

Integer

item

Item (any object type)

list

List (any object type)

m

Matrix

n

Number/Dimension

p

Point

s

String

v

Vector

To insert a node:

1.      Click the tool and mode.

2.Click Current Node on the Tool bar to select a resource from the Resource Selector.

In the Resource Selector, a description of each node displays as the cursor hovers over the node.

3.Click in the drawing to place the node.

The node properties can be accessed from the Object Info palette.

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Marionette node types

Marionette networks

Marionette Wrapper nodes

Creating menu commands from wrapper nodes

Using object nodes

Saving and exporting Marionette networks

 

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