Modifying scene objects and fixtures

Selecting geometry

Tool

Tool set

Shortcut

Select

Select

X

The Select tool selects an object or fixture (lighting device or laser) in the Scene window. The selected item is also selected in the Scene Graph palette, and its parameters display in the Properties palette.

If nothing is selected in the Scene window, the ROOT layer is selected in the Scene Graph palette, and the global scene parameters are displayed.

To select an object or fixture:

Click the tool.

Click an item in the Scene window. A bounding box displays around the selected item. If a laser is selected, its scan area is highlighted in the scene. If a lighting device is selected, it outputs light.

Alternatively, select one or more items from the Scene Graph palette.

Multiple objects and fixtures can be selected by pressing the Ctrl (Windows) or Cmd (Mac) key while clicking on items in the Scene window.

Moving geometry

There are several ways to move objects and fixtures in the scene. The Move tool is best for approximate movements. For exact movements, do one of the following:

To move a single item—or multiple items of the same type—to a specific coordinate position, enter the Position X/Y/Z value in the Properties palette.

To move items of any type by an exact distance, use the Move 3D command to move the items along the selected axis.

To move items by DMX input, see DMX transforms.

Moving geometry by dragging

Tool

Tool set

Move

Modify Object

To move objects and fixtures by dragging:

Click the tool.

Click one or more items in the Scene window and drag them to the desired location.

Moving geometry by command

Command

Path

Shortcut

Move 3D

Edit

Ctrl+M (Windows)

Cmd+M (Mac)

Use the Move 3D command to move an object or fixture relative to its current position. You can also move multiple items by the same distance value. For example, select trusses with different trim heights and raise them all by 12 inches.

To move objects and fixtures by a specified distance:

Select the items to move.

Select the command.

The Move 3D dialog box opens.

Parameter

Description

X/Y/Z Axis

Select the axis of movement

Distance

Specify the distance to move (in inches)

The selected items move accordingly.

Rotating geometry

There are several ways to rotate objects and fixtures in the scene. The Rotate tool is best for approximate rotations. For exact rotations, do one of the following:

To rotate a single item—or multiple items of the same type—to a specific angle, enter the Rotation X/Y/Z value in the Properties palette.

To rotate items of any type by a specified number of degrees, use the Rotate 3D command to rotate the items along the selected axis.

To rotate items by DMX input, see DMX transforms.

Rotating geometry by dragging

Tool

Tool set

Rotate

Modify Object

To rotate objects and fixtures by dragging:

Click the tool. 

Click one or more items in the Scene window and change their rotation angle by dragging with the mouse.

Rotating geometry by command

Command

Path

Rotate 3D

Edit

Use the Rotate 3D command to rotate an object or fixture relative to its current orientation. You can also rotate multiple items by the same degree value. For example, to flip a selection of fixtures, adjust the rotation by 180 degrees.

To rotate objects and fixtures by a specified number of degrees:

Select the items to rotate. 

Select the command. 

The Rotate 3D dialog box opens.

Parameter

Description

X/Y/Z Axis

Select the axis of rotation

Rotation Angle

Specify the angle of rotation

The selected items are rotated accordingly.

Resizing geometry

Tool

Tool set

Scale

Modify Object

The Scale tool changes the scale of an object or fixture in the Scene window.

To resize an object or fixture:

Click the tool. 

Click on the item in the Scene window and scale it up or down by dragging with the mouse.

Alternatively, change the scale of the selected item from the Properties palette.

Adding lighting devices

Tool

Tool set

Lighting Device

Modify Scene

The Lighting Device tool adds lighting devices to the scene.

This tool inserts Vision lighting devices, not GDTF lighting devices.

To add a lighting device to the scene:

Click the tool.

The Lighting Device dialog box opens.

Select the lighting device to insert, and set the parameters.

Parameter

Description

Fixture Mode

Lists the available lighting devices. The devices can be listed in different ways; click the disclosure arrow to expand the category.

All: Lists all lighting devices alphabetically by name.

Manufacturer: Lists all lighting devices alphabetically by manufacturer name.

Type: Lists all lighting devices alphabetically by type.

Click on the column heading to sort the list in ascending or descending order.

DMX Footprint

Displays the number of control channels used by the lighting device. Click on the column heading to sort the list in ascending or descending order.

Search

Enter a search term, and click Search. Only lighting devices that contain the search term display in the list; click the disclosure arrow to expand the list.

Universe

Enter the universe number assigned to the lighting device

Channel

Enter the channel number assigned to the lighting device

Trim Height

Specify the height of the lighting device above the zero plane

Click in the Scene window to insert the lighting device. 

The lighting device properties can be edited from The Properties palette.

Tool

Tool set

Laser

Modify Scene

The Laser tool adds lasers to the scene, so you can stream laser show content from the Pangolin BEYOND® software. Laser beam shows rely on the haze settings in the Preferences.

Lasers are supported in .vsn files only.

To add a laser to the scene:

Click the tool.

The Laser dialog box opens.

Select the laser to insert, and set the parameters.

Parameter

Description

Laser list

Lists the available lasers. The lasers can be listed in different ways; click the disclosure arrow to expand the category.

All: Lists all lasers alphabetically by name.

Manufacturer: Lists all lasers alphabetically by manufacturer name.

Click on the column heading to sort the list in ascending or descending order.

Search

Enter a search term, and click Search. Only lasers that contain the search term display in the list; click the disclosure arrow to expand the list.

Fixture Number

Specify the fixture number for the projection zone configuration selected in BEYOND

Trim Height

Specify the height of the laser above the zero plane

Click in the Scene window to insert the laser.

The laser properties can be edited from The Properties palette.

Adding objects

Tool

Tool set

Object

Modify Scene

The Object tool adds objects to the scene.

To add an object to the scene:

Click the tool. 

The Object dialog box opens.

Select the object to insert, and set the parameters.

Parameter

Description

Object list

Select an object for insertion. The available objects are listed alphabetically by category; click the disclosure arrow to expand the list.

Filter

Enter a search term, and click Search. Only objects that contain the search term are displayed in the Search Results list.

Trim Height

Specify the height of the object above the zero plane

Rotation

Specify the rotation angle of the object

Click in the Scene window to insert the object.

The Modify Scene tool set contains additional tools to insert simple primitive objects, such as spheres or lines.

To insert a simple object into the scene:

Click the Sphere, Box, or Cylinder tool.

Click in the Scene window. Drag the mouse to draw the object, and release the mouse when the object has the desired scale. Lines are drawn by clicking, dragging, and clicking again to finish the line.

The object properties can be edited from The Properties palette.

Vision basics

Editing the scene

Replacing scene objects and fixtures

Deleting scene objects and fixtures

 

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