Spot00059.pngInserting pipe-and-drape assemblies

Mode

Tool

Workspace: Tool set

Modes for the Polyline tool

Soft Goods

SoftGoods_tool00060.png 

        Designer: Detailing

        Spotlight: Event Design

The Soft Goods tool creates pipe-and-drape assemblies typically used in event planning, such as when creating temporary booths in a convention center. To draw a pipe-and-drape assembly, either use the Soft Goods tool, or create a polyline and then select the Create Objects from Shapes command (see Creating objects from shapes).

To display hanging points for soft goods objects, enable Hanging Point Classes in the Braceworks preferences (see Braceworks preferences).

SoftGoods_pd_ex.png 

1.      Click the tool and the desired creation mode.

2.      Click Preferences to specify the default Soft Goods tool parameters.

The Soft Goods Object Properties dialog box opens.

3.      Select Pipe-and-Drape from the Function list, and specify any other default parameters for this session.

4.      Click the desired creation mode for the soft goods object.

For more information on the polyline drawing modes, see Creating polylines.

5.      Click to set the soft goods object’s start point.

6.      Click to set the end of the segment and the beginning of the next. Continue drawing segments in this manner until the pipe-and-drape assembly is complete, and then double-click.

Once created, the soft goods object can be edited by selecting the object, and then selecting Modify > Edit Soft Goods. Reshape the soft goods polyline with the Reshape tool; click Exit Profile to return to the drawing.

The pipe-and-drape assembly parameters can be edited from the Object Info palette.

SoftGoods_pd2d_ex.png 

To create an opening in the pipe-and-drape assembly, edit the vertex parameters from the Object Info palette. Select the vertex prior to the opening as described in Editing vertex-based objects, and then click Hide Next Edge.

SoftGoods_pdbreak.png 

~~~~~~~~~~~~~~~~~~~~~~~~~

Inserting curtains and borders

Setting soft goods 3D display options

Formatting soft goods object labels

Inserting soft goods

Associating loads with rigging objects

 

Was this page helpful?